No, I am NOT using them at the same time.Īlso, I tried upping the settings in Static FPS to 60 in the old install and the same half speed thing now occurs. I was unable to use FPS++ previously because it wasn't able to get 30 FPS even at 1080p, but somehow I could play in 4k at a solid 30 FPS with Static FPS set to 30, variable FPS (30-60) when it is set to 60. After a complete setup (settings, update, dlc, shader cache) and loading the game, it seems to be running half speed when I switch Static FPS to 60 FPSįPS++ seems to have the same issue. Cemu detailed changelog for 1.23.0 Patreon release date: Public release date: New in 1.23.0b: general: Improved robustness of download manager and fixed a few bugs that could occur during the installation step New in 1.23. They recommended doing a clean install of the new version so I did. I usually watch BSOD setup guide after every update to make sure I have the best settings for the new version. Choose the one that says The Legend of Zelda Breath of The Wild (EUR). Cemuhook hasnt been updated in quite a while, but it still works with the current version and most likely any future. Follow the official guide to set up Cemu properly. Cemu now supports Vulkan with async, almost completely eliminating shader cache stutter. CEMU 1.7.5 - The Legend of Zelda Breath of the Wild FPS performance fix using Cheat Engine Written by: Atsam01 - 10:10 Apr-27-2017 So I was trying to fix the performance in 'Breath of the Wild. I recently updated CEMU to 1.18.0c by using the built-in update feature. (Read the Cemu 1.12.0 Installation guide above if you don’t know what this is.) Step 2-Click on the search bar at the top and type Zelda. Couple of things: that video guide is completely outdated.
I have been playing Breath Of The Wild in 4k at 30fps using the Static FPS mod and it looked great. A new comparison video has surfaced, comparing how Zelda BOTW running in CEMU looks with ReShade Raytraced visuals in 4K, and without ray tracing effects.